Geister

Author: Alex Randolph ~ Publishers: Bütehorn, 1982;  Noris, 1992;  Schmidt ~ (Ghosts) ~ Find It!


Each player has eight ghosts, four good and four evil. Players know only their own ghosts and not those of their opponents. There are three ways to win the game: catch the four good ghosts of the opponent, let the other player capture your own evil ghosts or move one of your own good ghosts out of the board over one of the corner spots.

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